3-D geometry includes many concepts, including the direction cosines of a line, direct ratios of line, straight line, condition of perpendicularity, etc. Generally, the direction cosines of a line consist of making a line with the X and Y axis along with alpha, beta, and gamma.
Consider a line OP going through the beginning.
The points the line OP makes with the x,y, and z makes angles, i.e., α,β and γ. Then, cosα,cosβ, and cosγ are the heading cosines of the line OP.
l=cosα, m=cosβ, n= cosγ
For lines not going through the beginning, the heading cosines are tracked down utilising the course proportions.
Think about line AB. Presently define the boundary corresponding to line AB going through the beginning, i.e., OP.
Two similar lines have similar heading cosines.
A straight line is a bend, to such an extent that everyone focuses on the line section joining any two places on it.
Vector structure vector (r) = vector (a) +λb(vector)
where vector (a) = Position vector of a point through which the line is passing
Vector (b) = A vector corresponding to a given line